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Graduated with a Master's degree in Game Design from ARTFX, I have completed several internships, including my most recent at Virtuos, where I contributed to Patch 2.2 of Cyberpunk 2077 as a QA Tester. Prior to that, I spent 13 months at Elseware Experience working on Broken Pieces and an unannounced project.

I am currently seeking an opportunity as a Game Designer or QA Tester.

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Professional Experience

Virtuos, internship «Cyberpunk 2077, Patch 2.2» (2024 - 2025)

  • Using Xbox and PS5 devkits as well as the client's internal tools

  • Creating and tracking tickets via JIRA

  • Designing and executing test plans, smoke tests, and sanity tests

  • Actively participating in client meetings

  • Collaborating with the external QA team (QLOC)

  • Writing daily and weekly reports

Elseware Experience, intership (unannounced project) (2023)

  • Designing and scripting puzzles

  • Using internal tools

  • Level design, set dressing, and lighting for a level

Elseware Experience, intership & Fixed-term contract «Broken Pieces» (2021-2022)

  • Assistant producer

  • Organizing and tracking playtest sessions

  • QA testing and debugging

  • Designing and scripting puzzles

  • Learning about studio management

  • Creating and integrating 2D assets

  • Set dressing in levels

  • Managing accounting

Elseware Experience, intership «Broken Pieces» (2021-2022)

  • Game design of the mini-game Trains of Rage

  • Scripting in Blueprint

  • Creating 2D pixel art assets

  • Debugging

Most recent demo reel (2024)

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